Juegos online

Una recopilación de juegos que merece la pena probar.

 

Mario flash 2

Adaptación libre de mario con bastantes niveles.

(Pulsa sobre la imagen para jugar)

 

Pacman

El comecocos de toda la vida.

(Pulsa sobre la imagen para jugar)

 

Panda Jet

Ayuda al panda a llegar lo mas lejos posible, con el dinero que consigas modifica su equipo para mejorarlo

(Pulsa sobre la imagen para jugar)

 

Test de inteligencia

Aunque no es un juego en si esta bien para pasar el rato y competir con algún amigo.

(Pulsa sobre la imagen para jugar)

 

 

 

 

 

Blizzard CEO Mike Morhaime promises “more diverse heroes and content”

Earlier this month, a blogger who goes by the name of “Starcunning” wrote an open letter to Blizzard CEO Mike Morhaime. He criticized the studio’s move away from quality storytelling, and more specifically the lack of diversity among the characters in its games. Noting that recent comments from Rob Pardo and Dustin Browder seemed to reject the need for greater inclusiveness outright, he called on Blizzard to “makes the choice and commitment to reflect the diversity of their fans in the worlds and games they create.” And in a response posted on the blog with his permission, Morhaime said that’s exactly what the studio intends to do.

I don’t imagine Starcunning expected a response to his letter, but he wrote a good one anyway, expressing his enthusiasm for Blizzard games while at the same time explaining his decision to move away from them in calm, rational detail. It’s one of the more well-worded criticisms of the lack of diversity in gaming in general, and Blizzard games in particular, that I’ve seen, and maybe that’s what prompted Morhaime to reply.

“We are very conscious of the issues you raise and are discussing them more than ever, at every level of the company, in an effort to make sure our games and stories are as epic and inclusive as possible. Blizzard’s employees form a broad and diverse group that cares deeply about the experiences we are creating for our players,” he wrote. “And we know that actions speak louder than words, so we are challenging ourselves to draw from more diverse voices within and outside of the company and create more diverse heroes and content.”

Blizzard is “actively” examining its processes “to ensure that our values are fully represented,” he said, adding, “There is no reason why inclusivity should come at the expense of an amazing game experience.”

“I speak for everyone at Blizzard when I say that we will always remain open to feedback and discussions to help us improve. This will be an ongoing process for us—it’s likely that we will make mistakes again in the future, but we will continue to listen, learn, and grow,” he wrote. “We care very much about what you think and what you’re getting out of our games, and we’re committed to reflecting our core values in our words as well as our actions.”

The post Blizzard CEO Mike Morhaime promises “more diverse heroes and content” appeared first on PC Gamer.

PC Gamer

Kerbal Space Program’s next update to add contracts, budget and reputation systems

There’s something about Kerbal Space Program’s current update path that I find extremely charming. They’ve already added the ship-building, space exploring, physics simulation stuff; now they’re slowly adding the admin. The next update for SQUAD’s space program, titled First Contract, will further expand the career mode with a mission system that ties into new Funds and Reputation systems.

“Career Mode is greatly expanded now by the addition of Funds and Reputation,” writes SQUAD’s Felipe Falanghe. “Funds are required to launch vessels, and reputation is earned (and lost) by doing contracts (or failing them). In this release, your reputation is already used to regulate the level and amount of contracts offered you. Lower reputation means fewer and less prestigious contract offers, while high reputation means more and more ambitious proposals.”

The contracts themselves will be available via the Mission Control Facility, and, when completed, will offer additional Science—further boosting Career players up the tech tree.

In addition, Falanghe reveals that First Contract will introduce vessel recovery, letting players reclaim some of the cost of parts; a new mod-friendly UI toolbar that enables easy switching between the messages, resources, currencies and contract panels; and a new tech-tree layout.

For a further look at what First Contract has planned, head to the SQUAD blog.

The post Kerbal Space Program’s next update to add contracts, budget and reputation systems appeared first on PC Gamer.

PC Gamer

Fortnite game footage shows base defence and bee-hive wearing baddies

Want a new look at Fortnite, Epic’s free-to-play co-op shooter? Wait, you did remember that Epic were making a free-to-play co-op shooter, right? Admittedly it was first announced a long time ago, but the game has recently re-emerged from its years-long silence with the renewed promise of an upcoming alpha.

New game footage shows the the game in action, and clearly reveals its mix of inspirations—including Team Fortress 2 and Minecraft. The cartoonish characters must build and defend against an onslaught of baddies, some of which seem to have bee-hives on their head.

If that’s piqued your interest, Fortnite is currently calling for alpha applicants. You can find more info at the game’s website.

The post Fortnite game footage shows base defence and bee-hive wearing baddies appeared first on PC Gamer.

PC Gamer

Oculus Connect developer conference announced, Carmack and Luckey to keynote

Oculus VR will host its first developer conference this September. Oculus Connect will bring together “engineers, designers, and creatives from around the world” to discuss virtual reality technology. Best of all, the conference will sate our annual urge to see John Carmack speak at length about his work, given that he won’t be attending QuakeCon this year as per usual.

Carmack won’t be the only one speaking: Oculus founder Palmer Luckey will take the stage, while CEO Brendan Iribe and chief scientist Michael Abrash will also deliver presentations. According to Oculus’s spiel, the conference will boast workshops with Oculus engineers and industry pioneers, as well as the opportunity to get feedback on in-development software and technology. More events will be announced in the coming months, and while the event is ‘developer-centric’, the general public is welcome to attend.

The inaugural Oculus Connect takes place at the Loews Hollywood Hotel in Los Angeles on September 19 and 20. Applications are open from July 10 on the Oculus website.

The announcement follows reports last month that Oculus VR has acquired Xbox 360 controller designers Carbon Design Group. The two companies have worked together before, with many speculating that Oculus will unveil a dedicated Oculus Rift controller at some point.

The post Oculus Connect developer conference announced, Carmack and Luckey to keynote appeared first on PC Gamer.

PC Gamer