Juegos online

Una recopilación de juegos que merece la pena probar.


Mario flash 2

Adaptación libre de mario con bastantes niveles.

(Pulsa sobre la imagen para jugar)



El comecocos de toda la vida.

(Pulsa sobre la imagen para jugar)


Panda Jet

Ayuda al panda a llegar lo mas lejos posible, con el dinero que consigas modifica su equipo para mejorarlo

(Pulsa sobre la imagen para jugar)


Test de inteligencia

Aunque no es un juego en si esta bien para pasar el rato y competir con algún amigo.

(Pulsa sobre la imagen para jugar)






League of Legends has made almost $1 billion in microtransactions


Microtransactions. “Micro.” As in, very small bits of money—a dollar here, a dollar there—exchanged for comparably small in-game items: A new hat, perhaps, or some healing potions. But boy, it sure adds up. Riot Games earned $ 624 million from League of Legends last year, and that was only good enough for second place on the top-ten free-to-play earnings list. In 2014, however, it’s shot to number one, and is poised to be the first to break $ 1 billion in microtransaction revenues.

League of Legends pulled in an estimated $ 964 million between January and September of this year, according to SuperData research (via VentureBeat), making the magical $ 1 billion mark almost a sure thing. And it’s not alone: Last year’s first-place finisher, the military FPS CrossFire, is at $ 897 million, Nexon’s Dungeon Fighter Online is sitting at $ 891 million, and World of Warcraft has brought in $ 728 million. All them have a good shot at making it over the hump.

Also noteworthy is just how badly League of Legends is trouncing the other big free-to-play games in North American, Dota 2 and Hearthstone. Both made the list, but way, way back in the pack: Dota 2 is at number nine with $ 136 million in revenues, while Hearthstone brought up the rear with $ 114 million. I’m not going to shed too many tears for either of them, but it’s a remarkable gap between them.

The World of Warcraft situation is interesting as well. Subscription numbers have slid dramatically over the past several years (although they recently enjoyed a bounce thanks to the launch of Warlords of Draenor), but the spending on in-game items, which is all these numbers take into account—no subscription revenues, in other words—is way up: Its nine-month total is more than triple the $ 213 million it earned in all of 2013.

In a similar light, Hearthstone may be doing better than it appears, because the figures are PC-only and thus don’t account for mobile spending. That still wouldn’t be enough to get it near LoL, but it might move it up a few places in the list.

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Watch some CoD: Advanced Warfare multiplayer action

New CoD, just like the old CoD? “Nay!” Activision claims in the voice of an offended British gentlefop. Advanced Warfare is technologically slightly further in the future than Ghost’s near-future setting. This brave new medium-future future trumps Ghost’s remote controlled dog with jetpacks that let you scoot around enemies! Whatever next.

We’re also getting laser rifles and a game mode that has you throwing metal balls into floating holographic balls, which is a prime pastime for soldiers in the quite-but-not-too-distant future. This, we’re promised, is a recipe for excitement that will revolutionise the art of shooting men in the head in a videogame. We’ll know for sure when it’s released in November 3. It does look reassuringly quicker than your Bovril-grade CoD of old, and few things aren’t improved by the addition of an orbital laser strike. 

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Dreamfall Chapters: Book One is out now

Dreamfall Chapters 1080

Eight years is hell of a wait for a cliffhanger, but the Dreamfall/The Longest Journey saga is finally continuing. Book One of the Kickstarted Dreamfall Chapters is now available for public consumption—the first of five planned episodes that, with luck, won’t take another eight years to complete.

For those new to the series, the game takes place across the dual-worlds of Stark and Arcadia: one grounded in technology, the other in magic. Both The Longest Journey and Dreamfall were praised for their stories—particularly their characterisation—even if, as an adventure game series, one of them did require doing illogical things to a rubber duck.

The game costs £24/$ 30 on Steam, but will give you access to all five episodes as they’re released. Below, you’ll find a trailer from earlier in the year.

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Dark Souls making the jump to Steam next month

Dark Souls PC review

When Bandai Namco announced a PC port for Dark Souls there was much rejoicing. Then, when it was announced that it would release on the dreaded Games For Windows Live platform, there was much rage. Well here’s good news: come November, those who own Dark Souls on GFWL will have the opportunity to transition over to Steam.

Next month users can redeem their GFWL tokens on Steam in order to access Dark Souls. While you’ll be able to do this indefinitely, the transferal of save data and achievements will be possible for a limited time only. More specific dates will be provided soon, Bandai Namco posted today.

The publisher announced earlier this year that it had plans to accommodate those still playing Dark Souls, despite GFWL’s imminent death. It’s one of the last games with ties remaining to the service, with most studios and publishers making the jump to other platforms much earlier.

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