Juegos online

Una recopilación de juegos que merece la pena probar.

 

Mario flash 2

Adaptación libre de mario con bastantes niveles.

(Pulsa sobre la imagen para jugar)

 

Pacman

El comecocos de toda la vida.

(Pulsa sobre la imagen para jugar)

 

Panda Jet

Ayuda al panda a llegar lo mas lejos posible, con el dinero que consigas modifica su equipo para mejorarlo

(Pulsa sobre la imagen para jugar)

 

Test de inteligencia

Aunque no es un juego en si esta bien para pasar el rato y competir con algún amigo.

(Pulsa sobre la imagen para jugar)

 

 

 

 

 

The Swindle returns from the dead, is now “Spelunky crossed with Deux Ex”







You might remember, just over a year ago, Size Five Games’ promising The Swindle being ‘put on hold’ and ‘taking a hiatus’, and other euphemisms for ‘it’s bloody dead’. Well, turns out it’s not bloody dead: The Swindle is back, and with a new leap in its step. Rather than being described as “Sonic the Hedgehog crossed with Deus Ex”, it’s now more “Spelunky crossed with Deus Ex”, and you can tell that developer Dan Marshall used to be a games journalist can’t you.

It seems procedural generation was the secret ingredient that finally makes The Swindle pop. Marshall’s cut a lot of stuff out from the previous version, and added procgen and permadeath—the result is sort of a roguelike, but not quite. Marshall goes into more detail in this blog post.

“The idea is that you play yourself, up in your Airship, running your little Thieving Empire. Like in Syndicate! The guys running around the levels are thieves for hire. If a thief dies or is caught, you hire a new one. The thieves are randomly generated as well, so when you’ve got a really cool-looking thief with a badass name and a load of experience, and they die on a heist, it’s completely gutting. Like in XCOM!”

“It’s a bit like a Roguelike, but I’m still currently undecided as to how Roguelikelike it’ll be. At the moment, the game feels more like an RPG – you upgrade your thieves by buying upgrades. When they die, those upgrades stick with you. I suspect the game will be better if upgrades are cheaper, but you lose them if your thief dies. It’s one of the things I’m still working on, and will require a lot of testing.”

It sounds a bit like a roguelite, like Rogue Legacy, which would be fine with me—I’m liking the Victoriana steampunk look of the trailer, too. There’s no firm date or announced platforms yet, but “PC is a good bet”, and Dan’s hoping to release it early next year.

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Converse with a sentient AI in sci-fi adventure Event[0]







Event[0] is doing exciting things with Interactive Fiction, taking a game where you talk to a sentient AI with the aid of multiple computer terminals and wrapping a first-person adventure game tightly around it. You’ll spend the game trapped on an abandoned spaceship, your only means of escape being the HAL-like artificial intelligence in control. The first trailer, above, shows the player chatting with this AI to open doors and reveal more about what went on, before things take a scary turn towards the end.

Wonderfully, you’ll interact with the AI in Event[0] by typing phrases into the various computer terminals yourself, rather than selecting options from a menu. You’ll also have a physical body in the game, meaning you can walk around the spaceship when you’re not chatting up the computer, which should add greatly to the sense of immersion.

Event[0] is being made by a pretty large team that includes Sergey Mohov, maker of Paradis Perdus and a game designer on the lovely looking (and sadly PS4-exclusive) Rime. Event[0] is “coming soon”, but in the meantime there’s this short prequel story. (Thanks, IndieGames)

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Blizzard bans “several thousand” Hearthstone bot accounts







Hearthstone claw

As you may recall from our interview with an unapologetic owner of a bot, there seemed to be little risk to letting the illicit software play Hearthstone through the night for you, gathering gold from daily quests while you slept safe in the knowledge that Blizzard didn’t seem to be doing much about it. That changed today, as the company announced it had banned several thousand bot accounts. The official statement reads:

“These accounts will be banned until 2015. As we’ve stated, fair play is at the core of the Hearthstone experience, and cheating and botting will not be tolerated. We’re committed to creating a fun and rewarding environment for our players, and we will continue to closely monitor activities within Hearthstone and take appropriate action against cheating in any form, as outlined in our Terms of Use.”

To which you might say ‘about time too’. For those who play late at night, the situation had become particularly ludicrous. At its worst, around a third of my opponents seemed to be bots. Or at least that’s what I told myself as I lost to a top decked Bloodlust yet again. It’s worth noting, as production director Jason Chayes explained when we spoke to him around the release of Naxxramas, that any bans are likely to only be the first step in an ongoing technological arms race with the botters.

I also have to say that it seems slightly odd that the offending accounts only get what’s effectively a two month ban for flagrantly breaching the terms of service, but hey it’s still progress. You can expect more good news on the Hearthstone front early next month, with BlizzCon taking place 7-8 November and the expectation being that we’ll hear more about the next set of cards there. Meanwhile, why not check out what else might be on the way for the game here.

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What’s the best livestreaming software?







Obs

ask pc gamer

Ask PC Gamer is our weekly advice column. Have a burning question about the smoke coming out of your PC? Send your problems to letters@pcgamer.com.

What’s the best software for streaming games on Twitch? What do you use and is it expensive? — Mark M.

The best livestreaming software is 
Open Broadcaster Software (that’s it above, along with me getting destroyed in Hearthstone). You might consider trying others depending on the functionality you’re looking for, but I think it’s the best because:

  • It’s free.
  • It’s open source and keeps getting better.
  • It’s easy to use.
  • It works really well.

OBS is what I use to stream. I love its stability, low resource cost, and simple interface. Multiple capture sources can be arranged and stacked with a simple GUI, and you can switch between scenes with a quick cross-fade. Capture sources can be whole displays, regions of displays, windows, webcams, and direct game capture. I imagine some are out there, but I’ve never found an incompatible game—and there’s always window capture as a backup.

OBS does all the things most casual streamers want to do, and again, does them for free and without any hassle. That said, you’ll get more features with 
Xsplit if you pay for the premium version, which costs $ 25 for a three month license. Don’t bother with the free version: it doesn’t even have dedicated fullscreen game capture, and it puts ads over your stream. Ew.

But what do you get for that $ 25? A lot, actually. Xsplit lets you do things like stream to multiple channels at once, pull in direct video from Skype, and output to a projector. If I were running a big tournament with multiple casters, I’d probably consider using Xsplit. But for everyday streaming, OBS is my favorite (and like I said, OBS keeps getting better, plus you can do a lot with plugins). If you want to get started with it, I made a quick guide to setting it up back when it first released.

Another free alternative is FFsplit, and Twitch has a guide to getting it working. I still prefer OBS, but FFsplit does have a more modern interface, and I’m sure some swear by it. There’s also ShadowPlay if you’re using an Nvidia card—we like using for local game capture, but it doesn’t have many livestreaming features. The main point here is that you absolutely don’t have to spend money to get quality streaming software. 

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